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Characters seen: Zabusa, Raikage, Shii, Darui and Haku.
I hope they add some genuine fighting-game modes to this or else I won't give a fuck.
-------------------------------- Want I want to see improved:
- Everybody should have a better awakening mode and a second jutsu
- Awakening modes should have a stat weakness (for ex. Itachi's should be powerful but really slow).
- There should be some in-match options/settings too (longer health bars, start match already awakened, etc.)
- Ultimate Ougis/Justus should not be as hard to counter against since it can beat a;most any attack ot movement
I like the core gameplay, I just don't like the flawed areas that's surrounding it.
Oh and add the army mechanic from Naruto Shippuden: Ultimate Ninja Impact to add some variety to the story mode gameplay.
i surprised that Shii is in ,but i guest since he use genjutsu they will make him a move set.
lately i am feeling depressed as i could have taken a test to jump grade but no one told me til after 7 years later went i had to repeat the 9th grade for cutting class as i lost interest because my depression.
my graduation was supposed to be five years ago on may 25 of 2007, i also never got over the girl i liked and i haven't seen her in 8 years.
part that ruined my life was because of my shyness or as i know now social anxiety.and now i feel like epic fail, if i stop posting it means that i probably killed my self.
Feeling embarrassed or feeling of shame before talking,like even I feel shame calling some family members,or feeling embarrassed in some crowded places and whit "are people looking at me thoughts. Those stuff ruined my life by giving me depression which gave me laziness ,feeling psychically weak,lost of energy don't enjoy life and can't concentrate.the later make me fail school at 2004,after that I gave up on life,left my self go and became a room dweller.
^ That'd be cool, fighting multiple people at once, that'd make the fighting many times better.
Maybe some environmental damage too, fatigue as well.
Yeah I'd like that too, especially if you use melee to launch a person into a rock or a certain set-piece in a stage.
The chakra system is definitely flawed just because the KNJ system is integrated with it. I wish there was a set limit of how many times you can KNJ out of an attack, then you'd have to wait a couple seconds to do it again (making melee useful). Just make sure the KNJ'ing is automatic and a separate button, instead of being timing-based.
The same system I'm describing could make blocking and guard-breaking relevant as well.